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Solution for
Problem 1- Grade One
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Problem 1 -
Declarer to play for THREE tricks - South on Lead
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AK2(Robot)
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87
A
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J109
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Q3
2
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Trick Number
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Winning Card
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Trick Score
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One
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Q
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1 - 0
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Two
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A
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2 - 0
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Three
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K
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3 - 0
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Solution for
Problem 2 - Grade One
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Problem 2- Declarer
to play for FOUR tricks - South on Lead
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AK42(Robot)
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65
AK
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10987
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QJ3
2
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Trick Number
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Winning Card
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Trick Score
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One
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Q
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1 - 0
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Two
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J
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2 - 0
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Three
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A
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3 - 0
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Four
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K
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4 - 0
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Solution for
Problem 3 - Grade One
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Problem 3 -
Declarer to play for FIVE tricks - South on Lead
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AKQJ2(Robot)
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4
AKQJ
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98765
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103
432
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Trick Number
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Winning Card
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Trick Score
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One
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10
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1 - 0
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Two
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A
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2 - 0
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Three
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K
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3 - 0
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Four
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Q
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4 - 0
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Five
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J
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5 - 0
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Problem 4 -
Declarer to play for FOUR tricks - South on Lead
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KJ32(Robot)
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65
AK
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10987
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AQ4
2
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Trick Number
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Winning Card
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Trick Score
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One
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A
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1 - 0
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Two
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Q
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2 - 0
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Three
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K
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3 - 0
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Four
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J
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4 - 0
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Solution to Problem 1 - Grade Two
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Problem 1 -
Declarer to play for TWO tricks - South on Lead
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KJ2(Robot)
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107
A
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A98
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Q3
2
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Trick Number
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Card Played
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Trick Score
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One
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Q
which loses to
A
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0 -
1
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Two
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K
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1 - 1
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Three
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J
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2 - 1
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Solution to Problem 2 - Grade Two
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Problem 2- Declarer
to play for THREE tricks - South on Lead
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KJ102(Robot)
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1075
A
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A986
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Q3
32
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Trick Number
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Card Played
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Trick Score
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One
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Q
which loses to
A
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0 -
1
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Two
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K
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1 - 1
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Three
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J
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2 - 1
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Four
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10
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3 - 1
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Solution to Problem 3 - Grade Two
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Problem 3 -
Declarer to play for FOUR tricks - South on Lead
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K432(Robot)
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876
A
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J109
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AQ5
2
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Trick Number
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Card Played
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Trick Score
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One
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A
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1- 0
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Two
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Q
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2 -
0
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Three
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K
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3 - 0
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Four
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4
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4 - 0
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Solution to Problem 4 - Grade Two
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Problem 4 -
Declarer to play for FIVE tricks - South on Lead
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A5432(Robot)
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76
AKQ
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1098
54
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KQ6
32
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Trick Number
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Card Played
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Trick Score
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One
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K
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1- 0
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Two
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Q
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2 -
0
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Three
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A
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3 - 0
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Four
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5
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4 - 0
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Five
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4
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5 - 0
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Solution to Problem 1- Grade Three
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Problem 1 -
Declarer to play for TWO tricks - South on Lead
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AQ(Robot)
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KJ
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65
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32
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Trick Number
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Card Played
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Trick Score
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Two
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A
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2 - 0
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Solution to Problem 2 - Grade Three
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Problem 2 -
Declarer to play for THREE tricks - South on Lead
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A32(Robot)
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K98
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765
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QJ10
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Solution for
Problem 2 - Grade Three
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Trick Number
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Card Played
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Trick Score
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Solution to Problem 3 - Grade Three
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Problem 3 -
Declarer to play for THREE tricks - South on Lead
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AJ2(Robot)
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Q98
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1076
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K3
3
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Trick Number
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Card Played
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Trick Score
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Solution to Problem 4 - Grade Three
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Problem 4 -
Declarer to play for FOUR tricks - South on Lead
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AJ102(Robot)
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Q987
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65
AK
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K43
3
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Trick Number
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Card Played
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Trick Score
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Solution to Problem 1 - Grade Four
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Problem 1 - West
leads the 7 and Declarer plays the 9 from Dummy - which card do you
play to the first trick as Defender sat East?
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KJ9(Robot)
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7
(Lead)
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AQ10
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10
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10 is the lowest card
I can play which is guaranteed to win this first trick as Table has
already played to this trick and I can see from my hand and Table's
that Declarer cannot beat my 10.
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Solution to Problem 2 - Grade Four
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Problem 2- West
leads the 2 against a No-Trump Hand and Declarer plays the 5 from Dummy
- what card do you play to the first trick as Defender sat East?
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Q65(Robot)
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2
(Lead)
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AJ7
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J
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 J must win the trick
as Declarer cannot hold  K. Why not? Because West has led the
lowest spade - clearly fourth highest card from a good suit - which
must include one of the top four cards - in this case the K.
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Solution to Problem 3 - Grade Four
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Problem 3 - West
leads the Q against a No-Trump Hand and Declarer plays the 5 from Dummy
- what card do you play to the first trick as Defender sat East?
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K65(Robot)
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Q
(Lead)
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A32
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2 OR 3
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Partner's Q must win the trick
as Declarer cannot beat it in his own hand. So the normal play is to
let Partner's Q win the first trick
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Solution to Problem 4 - Grade Four
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Problem 4 - West
leads the Q against a No-Trump Hand and Declarer plays the 5 from Dummy
- what card do you play to the first trick as Defender sat East?
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J65(Robot)
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3
(Lead)
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Q1098
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8
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As Table has the card that completes your sequence of Q1098, play the
lowest of the sequence to let Partner know that you must have Q109 if
the 8 forces Declarer to win with the ACE or KING
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Solution to Advanced Problem 1
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Advanced Problem 1
- DECLARER TO PLAY FOR FOUR TRICKS
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AQJ(Robot)
2
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K954
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876
K
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1032
A
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Solution to Advanced Problem 1
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Trick Number
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Cards Played
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Trick Score
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Solution to Advanced Problem
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Boss to PLAY to win THREE TRICKS
on any layout of Defenders' cards
South Starts (only diamonds
and spades are left in play)
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AQ
32
(Table Cards)
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10987
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K6
KQ
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J32
A
(Boss)
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Card by Card Solution to Advanced
Problem
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Trick Number
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Cards Played
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Trick Score
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Solution to Advanced Problem 3
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Advanced Problem 3
- DECLARER TO GUARANTEE THREE TRICKS
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AQ
AQ(Robot)
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109
109
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KJ
KJ
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32
32
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Solution to Advanced Problem 3
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Trick Number
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Cards Played
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Trick Score
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Note that
the diamonds can be played before spades in exactly the same way by
Declarer for exactly the same result
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Solution to Advanced Problem 4
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Advanced Problem 4
- TRUMP PLAY
Declarer to make all SIX tricks with hearts as the trump suit
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KQJ
1098
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1098
KQJ
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Solution to Advanced Problem 4
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Trick Number
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Cards Played
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Trick Score
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Note that
this is the so-called cross-ruff - making trump
tricks separately increases trick taking outcomes
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